Aug 19, 2017 · The kineticist, as presented in the book, is a “blaster.”. They are written as a class that shoots area-of-effect elemental damage at enemies, and does it “all day.”. In the conceptual part of the class, kineticist burn is an overcharge mechanism, where you can burn yourself to go to greater heights of power. The end result is that the class is easier to play, involves less resource management, and doesn’t need to balance the risks of Burn. If you’re new to Pathfinder and want to play a Kineticist, this archetype is a great option. Mind Over Matter (Ex): Switching your primary ability is a weird trade.The Kineticist is a class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are ... Jan 6, 2023 · When the Pathfinder Rage of Elements sourcebook was first announced in 2022, a Kineticist playtest was released to preview its content. The 2e Kineticist has since then undergone a round of player feedback and playtest analysis, but there’s still plenty to learn about the class before Rage of Elements drops this summer. Kineticist. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists ...Eventually the Kineticist will fall behind the Kinetic Knight, also due to iterative attacks starting to kick in at level 8, as gathering power takes a move action, and that will mean losing your full attack. By level 8 Kinetic Blade costs 0 for a non-knight. Infusion specialization.Kineticist. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists ...Trip kineticist basically uses the trip infusion with a bunch of trip feats to trip people, in my case combined with dazzling display to AoE fear them all. It.. can get kinda crazy. That said, you're *very* reliant on making your attack rolls early on, so high AC enemies can be a bit of a pain until you unlock some AoE abilities.A kineticist gains a simple blast from her primary element at 1st level—some elements offer more than one option. When a kineticist gains a new element via the expanded element class feature, she gains a simple blast from that element as well. Each simple blast is either a physical blast or an energy blast. ghost_desu • 2 mo. ago. Kineticists can use any casting items that have any of their elemental traits, including wands, staves and scrolls. With that in mind, their selection isn't much worse than what you'd expect an average caster to have access to because while they are limited to elemental stuff, they do also ignore spell tradition ...Mar 21, 2022 · The Overwhelming Soul is a surprisingly large change to the class, considering it only has three abilities. The end result is that the class is easier to play, involves less resource management, and doesn’t need to balance the risks of Burn. If you’re new to Pathfinder and want to play a Kineticist, this archetype is a great option. Skilled Kineticist, Greater: Kineticists are sorely lacking for useful class skills, and Knowledge (Planes) really makes sense for such an elemental-focused class. The additional skill to receive the Skilled Kineticist bonus can be any of your class skills, including those gained from traits or multiclassing.With the official Kineticist public release, I wanted to highlight that this was available for people who are working on building new kineticists on Pathbuilder, Foundry, and wherever else. I hope you find it helpful, I absolutely love the class and hope everyone enjoys it as much as I have! Guide Link. 120. 78.Oct 6, 2022 · Pathfinder. Tabletop RPG publisher Paizo released a playtest for the upcoming Pathfinder 2E Kineticist class back in August, and the results are officially in. Pathfinder lead designer Logan Bonner shared the main takeaways of the playtest in an official Paizo blog on October 5, as well as where Paizo plans to take the class next. We’d like to thank you for participating in the kineticist playtest. We look forward to seeing what you think and using your feedback to make the kineticist the best it can be! Sincerely, Jason Bulmahn, Director of Game Design Logan Bonner, Pathfinder Lead Designer James Case and Michael Sayre, Senior Designers ©2022 Paizo Inc. 1 Kineticist ...And it kinda ruined the game for me. Basically kineticist is so powerfull that ALL of the fights became absolutely trivial and boring and are solved by that one character with some buffs from mage&cleric. (as a side note, it's a Blue Flame + Deadly Earth kineticist + SP & Greater SP & Mythic SP) And they don't even need a lot of equipment or rest.Viable, yes. Kineticist is strong. You don't need to literally double the damage for that to be true. It's just less strong than it was prior to the bug being fixed. If you can maybe just swap Azata for Demon and go to town with deadly earth. Water - earth (deadly earth) - fire (cloud) = I win! Oct 5, 2020 · Melee Kineticist In addition to the powerful Cloud and Deadly Earth, Kineticist is actually quite useful when engaged in melee since his melee attacks could be (1) against touch AC, (2) with debuff, (3) iterative or against multi targets, (4) empowered and that his DEX based touch AC is decent. Imho he is quite effective in a 2-man to 3-man party since he could do not only AOE control /damage ...
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Aspect of Kalavakus is absolutely broken with Kineticist trips. I won’t spoil the interaction, but it’s insane and hilarious at the same time, while Balor both charges our DC further and buffs ...Wall. You create a wall of churning elements, flensing debris, or roiling energy. The wall appears within 30 feet and can be either up to 10 feet high and up to 120 feet long or up to 20 feet high and up to 60 feet long. All creatures and objects in one of the wall’s squares when you create it take 1/4 the normal damage from your blast with ...The Kineticist is a “not-caster”. They fight very much like a spellcaster, relying primarily on named features that scale very similarly to heightening spells. However, unlike a spellcaster, they have no limited resource like spell slots of Focus Points. The Kineticist’s powers are truly bottomless, making them fantastic at persisting ...Point Blank Shots and Precise Shot also work with the ranged Kinetic Blast. Alchemists should also invest in them, as they effect thrown bombs as well. Deadly Aim works for the physical ranged blasts (Air, Earth, and Water) but doesn't work with the energy blasts (note that all Composite Blasts are physical except for the Fire+Fire Blue Flame ...Kineticist can massively buff their stats with Elemental overflow, it doesn't matter that they need both dex and con. Their best abilities like deadly earth and cloud don't even make an accuracy check, they just hit, all you need is con for your CC infusions and form durations.Prerequisite: Kineticist 7th. Benefit: If your primary element grants a composite blast for having an expanded element with it (such as metal blast for earth), you gain access to that composite blast. Special: A fusion kineticist can take this feat a second time at 11th level, applying its effects to their sub element.A kineticist can infuse a blaster’s bearing with a simple energy kinetic blast and any one substance infusion up to 3rd level they know as an action that takes 1 minute. When fired with a ranged weapon, the bullet bursts and unleashes the infused blast, dealing an additional 1d6 damage per 3 damage dice of the blast infused into the bullet ...Paizo Blog. Wednesday, October 5, 2022. Hello, all! I’m Logan Bonner, Pathfinder Lead Designer and the primary designer of the kineticist. Now that we’ve finished up the class playtest, I want to cover where we’re planning to go with the class. Many of these changes are based on your survey feedback, as well as common comments we ...Kineticist Elements Description Source: Occult Adventures A kineticist can choose from among the following elements. Infusion wild talents are marked with a dagger (†); all other wild talents listed below from 1st-9th are utility wild talents.Blood Tell (Sp) At 6th level, a blood kineticist’s connection to blood allows her to learn much from the blood of another. This works as blood biography, except the blood kineticist suddenly knows the information, rather than having it appear on a parchment. This is a 3rd-level utility wild talent and costs 0 points of burn.Kinetic Chirurgery (Su) A kinetic chirurgeon must select either aether, water, or wood as her primary element. If she selects aether or water, she gains kinetic healer as a bonus wild talent at 1st level. If she selects wood, she must then select positive blast as her first simple kinetic blast and gains wood healer as a bonus wild talent at ...Dec 16, 2018 · also what kineticist class is the strongest, i went with dark elementalist after i found out how kinetic blade works, did i choose the worst class specialization? Personally I don't really like the Dark Elementalist, the way it handles burn bugs me. However, for your MC, the extra skillpoints from making INT your main stat are probably fairly ...
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Kineticist in general has a ton of things that scale per level. If you leave her on the bench for awhile and come back to her it’s like playing a different class. Biggest weakness is her 0-60 time is substantial. Can’t just burn yourself with buffs to power up. Last edited by dwarner ; Oct 9, 2019 @ 5:54am.A kineticist can select one of the following wild talents at each even level, provided she meets the prerequisites. Absentia. Source PPC:PA. Element(s) void; Type utility (Sp); Level 4; Burn 0 Prerequisites emptiness. You are always under the effect of nondetection as if you had cast it on yourself. If the effect is dispelled, you can call if ...Kineticist is class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are rarely able ... Playing a Dhampir blood kineticist now for my first playthrough, seemed like a good fit thematically. Only lvl 3 though, so can't tell you much. Wrack always hits and does normal (not half) blast damage, halved on fort save. Doesn't work with pushing infusion currently. Seems to be a kineticist with the option of targeting fort instead of AC ... Kinetic Blasts aren't ranged weapons. They're supernatural abilities. While you can get Weapon Focus for them, you can also get Weapon Focus (Ray) and Cleaving Shot doesn't work for rays. A t least in the tabletop version of the game, Kineticist Blasts are supposed to function as weapons.The reason why a lot of ranged weapon feats don't work on ... Blood Tell (Sp) At 6th level, a blood kineticist’s connection to blood allows her to learn much from the blood of another. This works as blood biography, except the blood kineticist suddenly knows the information, rather than having it appear on a parchment. This is a 3rd-level utility wild talent and costs 0 points of burn. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. Enter the Kineticist, and bizarre magic-based class with no spellcasting. Kineticists spend much of their time in combat using a "blast" which is reminiscent of the 3.5 Warlock's Eldritch Blast, especially considering the way Infusions work.Blood Tell (Sp) At 6th level, a blood kineticist’s connection to blood allows her to learn much from the blood of another. This works as blood biography, except the blood kineticist suddenly knows the information, rather than having it appear on a parchment. This is a 3rd-level utility wild talent and costs 0 points of burn.Kineticist Archetypes. While all hydrokineticists have the ability to control water, aquakineticists’ powers are tied to their determination to explore the world beneath the waves. Those of strong will who live under a dark curse long enough might learn to control and channel the corrupt energy afflicting them.
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Kineticist is class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are rarely able ... Re: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticist. Originally Posted by Tulya. They're separate blasts for this usage. You announce a full-attack action, and as part of that full-attack, blast once as a non-action with Kinetic Whip, and blast once as a non-action with Kinetic Blade.Kinetic Chirurgery (Su) A kinetic chirurgeon must select either aether, water, or wood as her primary element. If she selects aether or water, she gains kinetic healer as a bonus wild talent at 1st level. If she selects wood, she must then select positive blast as her first simple kinetic blast and gains wood healer as a bonus wild talent at ...Re: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticist. Originally Posted by Tulya. They're separate blasts for this usage. You announce a full-attack action, and as part of that full-attack, blast once as a non-action with Kinetic Whip, and blast once as a non-action with Kinetic Blade.The legendary kineticist can suppress the visual effects of elemental overflow by concentrating for 1 full round but doing so suppresses all of this ability’s other benefits, as well. The next time the legendary kineticist uses any wild talent, the visual effects and benefits return instantly.And it kinda ruined the game for me. Basically kineticist is so powerfull that ALL of the fights became absolutely trivial and boring and are solved by that one character with some buffs from mage&cleric. (as a side note, it's a Blue Flame + Deadly Earth kineticist + SP & Greater SP & Mythic SP) And they don't even need a lot of equipment or rest. I'm working on my second ever Pathfinder character and I really love the Kineticist class, but I'm having trouble deciding which way to play it. My first instinct was to have ALL the Fire, but Air and Aether both have some interesting options to consider.The first of two ability scores that are important for a Kineticist, the class has a reputation for talents in related skills like Athletics and Mobility. Constitution. A lack of armor means that more hit points are required, making Constitution just as important as Dexterity. Strength.Kineticist. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily.Paizo Blog. Wednesday, October 5, 2022. Hello, all! I’m Logan Bonner, Pathfinder Lead Designer and the primary designer of the kineticist. Now that we’ve finished up the class playtest, I want to cover where we’re planning to go with the class. Many of these changes are based on your survey feedback, as well as common comments we ...Saving Throw none. You surround your body with energy or elemental matter from your kinetic abilities. You can use this form infusion as part of an attack action, a charge action, or a full-attack action to add damage to each of your natural attacks and unarmed strikes until the beginning of your next turn.A good one might be a Kitsune Lich kineticist with weapon finesse and Kinetic blade. You get pounce from Kitsune, paired with Mighty Charge (mythic ability) combined with Death Rush and Negative energy master lich powers) and you will end up with 10d6 + 10d6 holy + 10d6 +1d6+10 negative damage and 1 negative level per attack on a charge vs touch ac for a elemental blast.I'm working on my second ever Pathfinder character and I really love the Kineticist class, but I'm having trouble deciding which way to play it. My first instinct was to have ALL the Fire, but Air and Aether both have some interesting options to consider.Playing a Dhampir blood kineticist now for my first playthrough, seemed like a good fit thematically. Only lvl 3 though, so can't tell you much. Wrack always hits and does normal (not half) blast damage, halved on fort save. Doesn't work with pushing infusion currently. Seems to be a kineticist with the option of targeting fort instead of AC ...Kineticist. Contents [ show] Subpages. Archetypes. Infusion Wild Talents. Kineticist Elements. Utility Wild Talents. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies.Feb 16, 2019 · Any race that gets +2 in dex and +2 in your main kinetic stat (con/int depending on what you choose). Usually the best races are aasimar/tiefling or if u want dex and int then elf is usually the best. Aasimar has no -2 stat tradeoff which is HUGE. Some tieflings have decent bonuses but none come to mind that would be useful for a kineticist (e ... Pick up the desert wind stance and aim your air boomerangs so they hit the ground in an enemy's square. Force them to move or take damage at the end of their turn and when you recall it to triple tap enemies with your desert stance aura on top. Can expand to other elements at 5+ for utility. Cheese build: Earth/wood.
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Kineticist. Source Occult Adventures pg. 10. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. Interweave Composite Blast is actually an amazing feat in very specific circumstances. Which is a 3-feat line. Wasp Familiar + Improved Familiar + Interweave. If you go Earth Kineticist and pick Chuspiki as your improved familiar, you have a Sandstorm Composite Blast for every attack. Saving Throw none. You surround your body with energy or elemental matter from your kinetic abilities. You can use this form infusion as part of an attack action, a charge action, or a full-attack action to add damage to each of your natural attacks and unarmed strikes until the beginning of your next turn.
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Kinetic Blasts aren't ranged weapons. They're supernatural abilities. While you can get Weapon Focus for them, you can also get Weapon Focus (Ray) and Cleaving Shot doesn't work for rays. A t least in the tabletop version of the game, Kineticist Blasts are supposed to function as weapons.The reason why a lot of ranged weapon feats don't work on ...Kineticist 5th, elemental focus class feature (air, earth, fire, or water), ability to summon creatures with a spell-like ability or access to an animal companion, eidolon, or familiar. Companions and creatures you summon gain a subtype matching your element. Poisonous Foliage. Wood blast.Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticist - Google Docs. Mastering the Elements: N. Jolly’s guide to the Pathfinder Kineticist. “Life is a funny thing, funnier than most people give it credit for if you’re asking me. I know I never thought I’d be going around with fire coming out of my hands, hearing the ...Playing a Dhampir blood kineticist now for my first playthrough, seemed like a good fit thematically. Only lvl 3 though, so can't tell you much. Wrack always hits and does normal (not half) blast damage, halved on fort save. Doesn't work with pushing infusion currently. Seems to be a kineticist with the option of targeting fort instead of AC ...Kineticist 5th, elemental focus class feature (air, earth, fire, or water), ability to summon creatures with a spell-like ability or access to an animal companion, eidolon, or familiar. Companions and creatures you summon gain a subtype matching your element. Poisonous Foliage. Wood blast. A Useful Guide for Kineticist Use of Burn, Damage, and Infusions So this isn't going to be a full guide to the class, but I feel that after having read the existing guides, burn still seems incredibly confusing. I feel that is a neat mechanic that allows a player to be more powerful when it counts, but at a cost.Kineticist blasts also work fine against swarms, which is very useful considering the situations you get put in; it's a bad day when you have to kill 15 elementally-resistant swarms but your mages only have 8 loaded spells that affect them. The Kineticist has their backs in those situations.Kineticist. Contents [ show] Subpages. Archetypes. Infusion Wild Talents. Kineticist Elements. Utility Wild Talents. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies.
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Mar 21, 2022 · Last Updated: March 21, 2022 Introduction So you watched Avatar: The Last Airbender (not the Michael Bay movie; we don’t talk about that thing in polite company), and now you want to play a “bender”. Enter the Kineticist, and bizarre magic-based class with no spellcasting. Kineticist is class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are rarely able ...A kineticist gains a simple blast from her primary element at 1st level—some elements offer more than one option. When a kineticist gains a new element via the expanded element class feature, she gains a simple blast from that element as well. Each simple blast is either a physical blast or an energy blast. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. Psychokineticists lack an overwhelming soul’s strong spirit, and so this energy ravages their minds but unleashes power locked in their ruptured emotions. Sometimes a psychokineticist inadvertently unleashes his power when he experiences an outburst of strong emotion, potentially making a psychokineticist an outcast or even an accidental killer.The Kineticist is a class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are ...
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This is a 1st-level form infusion that costs 0 points of burn and can be used with any physical blast (but not energy blasts). Unlike with kinetic blade, the elemental annihilator can use Vital Strike with devastating infusion. The damage bonus from elemental overflow doesn’t apply to devastating infusion’s damage rolls.Pick up the desert wind stance and aim your air boomerangs so they hit the ground in an enemy's square. Force them to move or take damage at the end of their turn and when you recall it to triple tap enemies with your desert stance aura on top. Can expand to other elements at 5+ for utility. Cheese build: Earth/wood. Simple Blast: A kineticist gains a simple blast from her primary element at 1st level—some elements offer more than one option. When a kineticist gains a new element via the expanded element class feature, she gains a simple blast from that element as well. Each simple blast is either a physical blast or an energy blast.
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Kinetic Invocation. You have learned to channel your element’s energy into the magic used by traditional spellcasters. Prerequisite (s): Kineticist level 1st, elemental focus class feature. Benefit (s): For each kineticist element to which you have access, you treat all spells associated with that element (see below) as utility wild talents ... Kinetic Blasts aren't ranged weapons. They're supernatural abilities. While you can get Weapon Focus for them, you can also get Weapon Focus (Ray) and Cleaving Shot doesn't work for rays. A t least in the tabletop version of the game, Kineticist Blasts are supposed to function as weapons.The reason why a lot of ranged weapon feats don't work on ... Aug 19, 2017 · The kineticist, as presented in the book, is a “blaster.”. They are written as a class that shoots area-of-effect elemental damage at enemies, and does it “all day.”. In the conceptual part of the class, kineticist burn is an overcharge mechanism, where you can burn yourself to go to greater heights of power. A phytokineticist with positive blast as her first blast qualifies for the kinetic chirurgeon archetype and gains this utility talent instead of kinetic healer. This wild talent counts as kinetic healer for prerequisites for selecting other kineticist wild talents.Point Blank Shots and Precise Shot also work with the ranged Kinetic Blast. Alchemists should also invest in them, as they effect thrown bombs as well. Deadly Aim works for the physical ranged blasts (Air, Earth, and Water) but doesn't work with the energy blasts (note that all Composite Blasts are physical except for the Fire+Fire Blue Flame ... Point Blank Shots and Precise Shot also work with the ranged Kinetic Blast. Alchemists should also invest in them, as they effect thrown bombs as well. Deadly Aim works for the physical ranged blasts (Air, Earth, and Water) but doesn't work with the energy blasts (note that all Composite Blasts are physical except for the Fire+Fire Blue Flame ...A dark elementalist uses the souls of others to protect herself from the dangers of burn. She can’t choose to accept burn if doing so would raise her total number of points of burn above 3. However, a number of times per day equal to her Intelligence modifier, as a full-round action she can gather up the soul of a sentient creature with a CR ...Interweave Composite Blast is actually an amazing feat in very specific circumstances. Which is a 3-feat line. Wasp Familiar + Improved Familiar + Interweave. If you go Earth Kineticist and pick Chuspiki as your improved familiar, you have a Sandstorm Composite Blast for every attack.A kineticist gains a simple blast from her primary element at 1st level—some elements offer more than one option. When a kineticist gains a new element via the expanded element class feature, she gains a simple blast from that element as well. Each simple blast is either a physical blast or an energy blast. Kinetic Chirurgery (Su) A kinetic chirurgeon must select either aether, water, or wood as her primary element. If she selects aether or water, she gains kinetic healer as a bonus wild talent at 1st level. If she selects wood, she must then select positive blast as her first simple kinetic blast and gains wood healer as a bonus wild talent at ...This mod adds expanded element choices for the Kineticist class. The expanded choices are The "Aether", The "Void", The "Wood" elements from Pathfinder Tabletop. More elements may be coming in the future. Added elements means: More blast types, More infusions, wild talents, Elemental Defenses, etc. This mod originally started as a personal ...At 1st level, a kineticist gains a kinetic blast wild talent of her choice. This kinetic blast must be a simple blast that matches her element. As a standard action, the kineticist can unleash a kinetic blast at a single target in close range. She must have at least one hand free to aim the blast.
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Kineticist needs wall / deadly earth / cloud to cast three area damage spells that can trip with bowling. But you don't get deadly earth before lvl 13 and his single target missiles are ok, can do good amount of damage, but you don't have any buffs like mirror image etc. besides if a teammate can provide it.This bonus increases by 1 for every 4 kineticist levels the elemental ascetic possesses beyond 2nd. The elemental ascetic’s kineticist levels stack with monk levels for the purpose of determining when the bonus increases. An elemental ascetic can never take the expanded defense utility wild talent. This ability replaces elemental defense.Kineticist Archetypes. While all hydrokineticists have the ability to control water, aquakineticists’ powers are tied to their determination to explore the world beneath the waves. Those of strong will who live under a dark curse long enough might learn to control and channel the corrupt energy afflicting them.Jun 12, 2019 · Kineticist can massively buff their stats with Elemental overflow, it doesn't matter that they need both dex and con. Their best abilities like deadly earth and cloud don't even make an accuracy check, they just hit, all you need is con for your CC infusions and form durations. Use a conductive musket to transfer all of your energy blast damage to your first shot every round. You lose out of 5 lvls of kineticist utility to use both con and dex into your damage. The only usable multiclass I can think of is Aether kineticist paired with one level of Investigator or Rogue to get trapfinding.A Useful Guide for Kineticist Use of Burn, Damage, and Infusions So this isn't going to be a full guide to the class, but I feel that after having read the existing guides, burn still seems incredibly confusing. I feel that is a neat mechanic that allows a player to be more powerful when it counts, but at a cost.This mod adds expanded element choices for the Kineticist class. The expanded choices are The "Aether", The "Void", The "Wood" elements from Pathfinder Tabletop. More elements may be coming in the future. Added elements means: More blast types, More infusions, wild talents, Elemental Defenses, etc. This mod originally started as a personal ...Kineticists draw their power from the Elemental Plane, but this power takes the form of elemental matter or energy. Forms of kinesis. Most kineticists specialize in one of five elements: air ( aerokinesis and aerokineticists ), water ( hydrokinesis and hydrokineticists ), earth ( geokinesis and geokineticists ), fire ( pyrokinesis and ...
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Jan 6, 2023 · When the Pathfinder Rage of Elements sourcebook was first announced in 2022, a Kineticist playtest was released to preview its content. The 2e Kineticist has since then undergone a round of player feedback and playtest analysis, but there’s still plenty to learn about the class before Rage of Elements drops this summer. Feb 16, 2019 · Any race that gets +2 in dex and +2 in your main kinetic stat (con/int depending on what you choose). Usually the best races are aasimar/tiefling or if u want dex and int then elf is usually the best. Aasimar has no -2 stat tradeoff which is HUGE. Some tieflings have decent bonuses but none come to mind that would be useful for a kineticist (e ... Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticist - Google Docs. Mastering the Elements: N. Jolly’s guide to the Pathfinder Kineticist. “Life is a funny thing, funnier than most people give it credit for if you’re asking me. I know I never thought I’d be going around with fire coming out of my hands, hearing the ... The Kineticist is a class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are ...The Kineticist is a “not-caster”. They fight very much like a spellcaster, relying primarily on named features that scale very similarly to heightening spells. However, unlike a spellcaster, they have no limited resource like spell slots of Focus Points. The Kineticist’s powers are truly bottomless, making them fantastic at persisting ...A kineticist can always select 1st-level wild talents, but she can select a wild talent of a higher level only if her kineticist level is at least double the wild talent's effective spell level. Kinetic blast and defense wild talents are always considered to have an effective spell level equal to 1/2 the kineticist's class level (to a maximum ...After playing the playtest where the kineticist was significantly weaker (2 skill points per level; feel the burn which is elemental overflow's predecessor only granted +1 attack/damage per burn point; drastically limited number of wild talents available to be chosen from or eventually picked up; no internal buffer; no specific kineticist magic ...A lot of kineticist stuff also focuses on battlefield control/zoning, which works extremely well with many monk feats around that as well. Just worried as always about the shared health pool. You can end up starting with 18 CON and 18 CHA as dual class, which provides you with a ton of HP to play around with.Here's a list of the archetypes, what they change overall, and how they may affect the kineticist's tier: Blood Kineticist: Replaces the 1st-level infusion and thus delays kinetic blade slightly (which is fine overall) but is otherwise just a specialized Water-element kineticist.Playing a Dhampir blood kineticist now for my first playthrough, seemed like a good fit thematically. Only lvl 3 though, so can't tell you much. Wrack always hits and does normal (not half) blast damage, halved on fort save. Doesn't work with pushing infusion currently. Seems to be a kineticist with the option of targeting fort instead of AC ...Eventually the Kineticist will fall behind the Kinetic Knight, also due to iterative attacks starting to kick in at level 8, as gathering power takes a move action, and that will mean losing your full attack. By level 8 Kinetic Blade costs 0 for a non-knight. Infusion specialization.Kineticist needs wall / deadly earth / cloud to cast three area damage spells that can trip with bowling. But you don't get deadly earth before lvl 13 and his single target missiles are ok, can do good amount of damage, but you don't have any buffs like mirror image etc. besides if a teammate can provide it.That is 0.097543688400942 pounds per cubic inch. To get 5 pounds of granite, we need 51.25908279629617 cubic inches. A 2.30441525-inch-radius sphere gets us that volume. In other words, a 10th-level earth kineticist looks at a 2.3-inch-radius sphere of granite and goes "Uuuu, too heavy for me to elementally lift~".Psychokineticists lack an overwhelming soul’s strong spirit, and so this energy ravages their minds but unleashes power locked in their ruptured emotions. Sometimes a psychokineticist inadvertently unleashes his power when he experiences an outburst of strong emotion, potentially making a psychokineticist an outcast or even an accidental killer.Once, when she was climbing, Yoon fell, dropping into the river, and her father had to fish her out. Yoon coughed up a seemingly endless stream of water, and her grandmother scolded her, saying it would have been far worse if Yoon had hit the ground. Yoon wasn't so sure. Just as fire had always been her friend, water had always been her enemy.The Kineticist is a class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are ...It comes at the cost of +5 to the level of the spell, so it's really hefty to pull off, but it does combine. It would make a Fireball max out at like 90 damage (10d6 max to 60, times 1.5) per target to everything in a 20-ft. radius. For a Kineticist it comes in the form of a ton of burn per use, so you can't go around using it all willy nilly.
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Pick up the desert wind stance and aim your air boomerangs so they hit the ground in an enemy's square. Force them to move or take damage at the end of their turn and when you recall it to triple tap enemies with your desert stance aura on top. Can expand to other elements at 5+ for utility. Cheese build: Earth/wood.Kinetic Invocation. You have learned to channel your element’s energy into the magic used by traditional spellcasters. Prerequisite (s): Kineticist level 1st, elemental focus class feature. Benefit (s): For each kineticist element to which you have access, you treat all spells associated with that element (see below) as utility wild talents ...Feb 13, 2023 · At 1st level, a kineticist gains a kinetic blast wild talent of her choice. This kinetic blast must be a simple blast that matches her element. As a standard action, the kineticist can unleash a kinetic blast at a single target in close range. She must have at least one hand free to aim the blast. Prerequisite: Kineticist 7th. Benefit: If your primary element grants a composite blast for having an expanded element with it (such as metal blast for earth), you gain access to that composite blast. Special: A fusion kineticist can take this feat a second time at 11th level, applying its effects to their sub element. The Kineticist is a class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are ...
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Melee Kineticist In addition to the powerful Cloud and Deadly Earth, Kineticist is actually quite useful when engaged in melee since his melee attacks could be (1) against touch AC, (2) with debuff, (3) iterative or against multi targets, (4) empowered and that his DEX based touch AC is decent. Imho he is quite effective in a 2-man to 3-man party since he could do not only AOE control /damage ...With the official Kineticist public release, I wanted to highlight that this was available for people who are working on building new kineticists on Pathbuilder, Foundry, and wherever else. I hope you find it helpful, I absolutely love the class and hope everyone enjoys it as much as I have! Guide Link. 120. 78. Viable, yes. Kineticist is strong. You don't need to literally double the damage for that to be true. It's just less strong than it was prior to the bug being fixed. If you can maybe just swap Azata for Demon and go to town with deadly earth. Water - earth (deadly earth) - fire (cloud) = I win!Kineticist 20 with either Lich or Trickster mythic path is by far the strongest Unfair solo build. I wonder when I hear about things like this, because getting to level 10 (wall) with a Kineticist is a nightmare on Unfair. Lots of enemies with SR and DR, so energy blasts don't work until you get Ascendant Element and all the Spell PenetrFeb 19, 2022 · At 1st level, a kineticist gains an infusion wild talent from the list of options available based on her elemental focus. She gains additional infusions at 3rd, 5th, 9th, 11th, 13th, 17th, and 19th levels. By using infusions along with her kinetic blasts, a kineticist can alter her kinetic blasts to suit her needs. With the official Kineticist public release, I wanted to highlight that this was available for people who are working on building new kineticists on Pathbuilder, Foundry, and wherever else. I hope you find it helpful, I absolutely love the class and hope everyone enjoys it as much as I have! Guide Link. 120. 78.Paizo Blog. Wednesday, October 5, 2022. Hello, all! I’m Logan Bonner, Pathfinder Lead Designer and the primary designer of the kineticist. Now that we’ve finished up the class playtest, I want to cover where we’re planning to go with the class. Many of these changes are based on your survey feedback, as well as common comments we ...This mod adds expanded element choices for the Kineticist class. The expanded choices are The "Aether", The "Void", The "Wood" elements from Pathfinder Tabletop. More elements may be coming in the future. Added elements means: More blast types, More infusions, wild talents, Elemental Defenses, etc. This mod originally started as a personal ...
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Any race that gets +2 in dex and +2 in your main kinetic stat (con/int depending on what you choose). Usually the best races are aasimar/tiefling or if u want dex and int then elf is usually the best. Aasimar has no -2 stat tradeoff which is HUGE. Some tieflings have decent bonuses but none come to mind that would be useful for a kineticist (e ...A kineticist can select one of the following wild talents at each even level, provided she meets the prerequisites. Absentia. Source PPC:PA. Element(s) void; Type utility (Sp); Level 4; Burn 0 Prerequisites emptiness. You are always under the effect of nondetection as if you had cast it on yourself. If the effect is dispelled, you can call if ...Aug 31, 2016 · Kinetic blasts are described as ranged attacks, and unless otherwise noted you add your Dexterity modifier to ranged attack rolls. From the Kineticist page:. Physical blasts are ranged attacks that deal an amount of damage equal to 1d6+1 + the kineticist's Constitution modifier, increasing by 1d6+1 for every 2 kineticist levels beyond 1st. Saving Throw none. You surround your body with energy or elemental matter from your kinetic abilities. You can use this form infusion as part of an attack action, a charge action, or a full-attack action to add damage to each of your natural attacks and unarmed strikes until the beginning of your next turn. Kinetic Blasts aren't ranged weapons. They're supernatural abilities. While you can get Weapon Focus for them, you can also get Weapon Focus (Ray) and Cleaving Shot doesn't work for rays. A t least in the tabletop version of the game, Kineticist Blasts are supposed to function as weapons.The reason why a lot of ranged weapon feats don't work on ...
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Viable, yes. Kineticist is strong. You don't need to literally double the damage for that to be true. It's just less strong than it was prior to the bug being fixed. If you can maybe just swap Azata for Demon and go to town with deadly earth. Water - earth (deadly earth) - fire (cloud) = I win! Pathfinder lead designer Logan Bonner says the 2e Kineticist, starring class of this summer’s Rage of Elements sourcebook, might just be the “longest class” Paizo has ever created in terms of content.The Kineticist is a class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are ...Kineticist can massively buff their stats with Elemental overflow, it doesn't matter that they need both dex and con. Their best abilities like deadly earth and cloud don't even make an accuracy check, they just hit, all you need is con for your CC infusions and form durations.
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Psychokineticists lack an overwhelming soul’s strong spirit, and so this energy ravages their minds but unleashes power locked in their ruptured emotions. Sometimes a psychokineticist inadvertently unleashes his power when he experiences an outburst of strong emotion, potentially making a psychokineticist an outcast or even an accidental killer.Kinetic Chirurgery (Su) A kinetic chirurgeon must select either aether, water, or wood as her primary element. If she selects aether or water, she gains kinetic healer as a bonus wild talent at 1st level. If she selects wood, she must then select positive blast as her first simple kinetic blast and gains wood healer as a bonus wild talent at ...This is my conversion of the Pathfinder Kineticist to D&D 5e. The kineticist is a master of one element (aerokineticist, geokineticist, pyrokineticist, hydrokineticist) who can become a master of all four elements (omnikineticist). Think Avatar: the Last Airbender, but with a larger focus on the elements themselves and not the martial arts.
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Kineticist is class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are rarely able ...A kineticist gains a simple blast from her primary element at 1st level—some elements offer more than one option. When a kineticist gains a new element via the expanded element class feature, she gains a simple blast from that element as well. Each simple blast is either a physical blast or an energy blast. Kinetic Blade. You form a weapon using your kinetic abilities. You create a non-reach, light or one-handed weapon in your hand formed of pure energy or elemental matter. (If you’re a telekineticist, you instead transfer the power of your kinetic blast to any object held in one hand.) The kinetic blade’s shape is purely cosmetic and doesn ... Kineticist. Contents [ show] Subpages. Archetypes. Infusion Wild Talents. Kineticist Elements. Utility Wild Talents. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies.Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. Kineticist. Contents [ show] Subpages. Archetypes. Infusion Wild Talents. Kineticist Elements. Utility Wild Talents. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies.Oct 6, 2021 · Planning my next playthrough and was just wondering if there was any good guides for fire based kineticist ? I admit I don't really understand how this class works, I found the npc in Kingmaker rather confusing. But having just fought one now that was shooting firebolts for 150+ dmg per round at my team it seems like it can get very powerful. Mar 7, 2022 · Level 15 - Kineticist 15: Skills - Persuasion 2; Feat - a) Combat Reflexes or b) Shatter Defenses; Expanded Element - Fire, Fire Blast. Level 16 - Kineticist 16: Ability Score - Con 1; Skills - Stealth 1, Persuasion 1; Wild Talent - Kineticist Bonus Feat Fire [a) Dazzling Display or b) Dreadful Carnage]. Regular Kineticist or Psychokineticist (for DEX+WIS build) would be more versatile. What makes KK unique is that you can drop dex (reasonably) and go str+con duo with heavy armor and shield style. In this approach you dont need water as you have both real armor and shield.The Kineticist has the following characteristics: Primary attributes: Dexterity and Constitution. Medium (3/4) AB progression. 6 HP per level. High saving throws for Fortitude and Reflex, low saving throws for Will. 2 skill points per level. Class Skills: Mobility, Stealth, Perception, Persuasion, Use Magic Device.
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Kineticist 20 with either Lich or Trickster mythic path is by far the strongest Unfair solo build. I wonder when I hear about things like this, because getting to level 10 (wall) with a Kineticist is a nightmare on Unfair. Lots of enemies with SR and DR, so energy blasts don't work until you get Ascendant Element and all the Spell PenetrPathfinder. Tabletop RPG publisher Paizo released a playtest for the upcoming Pathfinder 2E Kineticist class back in August, and the results are officially in. Pathfinder lead designer Logan Bonner shared the main takeaways of the playtest in an official Paizo blog on October 5, as well as where Paizo plans to take the class next.Any race that gets +2 in dex and +2 in your main kinetic stat (con/int depending on what you choose). Usually the best races are aasimar/tiefling or if u want dex and int then elf is usually the best. Aasimar has no -2 stat tradeoff which is HUGE. Some tieflings have decent bonuses but none come to mind that would be useful for a kineticist (e ...Point Blank Shots and Precise Shot also work with the ranged Kinetic Blast. Alchemists should also invest in them, as they effect thrown bombs as well. Deadly Aim works for the physical ranged blasts (Air, Earth, and Water) but doesn't work with the energy blasts (note that all Composite Blasts are physical except for the Fire+Fire Blue Flame ... A kineticist’s diadem includes one of five colors of gem, each corresponding to a different element: blue (water), clear (aether), green (earth), red (fire), and white (air). The diadem’s gem grants the wearer greater control over its associated element. While worn by a kineticist, this item increases the damage dealt by the kineticist’s ...
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That is 0.097543688400942 pounds per cubic inch. To get 5 pounds of granite, we need 51.25908279629617 cubic inches. A 2.30441525-inch-radius sphere gets us that volume. In other words, a 10th-level earth kineticist looks at a 2.3-inch-radius sphere of granite and goes "Uuuu, too heavy for me to elementally lift~".That is 0.097543688400942 pounds per cubic inch. To get 5 pounds of granite, we need 51.25908279629617 cubic inches. A 2.30441525-inch-radius sphere gets us that volume. In other words, a 10th-level earth kineticist looks at a 2.3-inch-radius sphere of granite and goes "Uuuu, too heavy for me to elementally lift~".Spheres of Power Wiki. Other Options. Many publishers have released small supplements for the Pathfinder Roleplaying Game, from new class options to esoteric feats and more. This page serves as a general repository for such options. If there's something you enjoy, you can Support the Publishers by purchasing a copy of the product from websites ...
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Kineticist is class in Pathfinder: Kingmaker. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists are rarely able ...For the same reasons Rogues appreciate dipping into Kineticist the Red Mantis Assassin loves starting life as a Kineticist. The same warning in the Special Note under Rogue applies. Like with the Duelist, if you are going with this PrC you more intend to play a Red Mantis Assassin with Kineticist supporting it than you plan to play a Kineticist.If a non-kineticist misses an attack, they have another to follow up with, but if a Kineticist misses, she has nothing else. The only time Deadly Aim is worth it, is if the Kineticist is practically guaranteed to hit, and this is almost never the case. Maybe if you run with a super buffing party, sure, but again, it's a rare occurrence.A kineticist gains a simple blast from her primary element at 1st level—some elements offer more than one option. When a kineticist gains a new element via the expanded element class feature, she gains a simple blast from that element as well. Each simple blast is either a physical blast or an energy blast. The difference being that the kineticist can do it at will. By level 8, an aether kineticist can fly, become invisible, and haul around hundreds (thousands if you have the burn to spare) of lbs, and he can do it at will. If you don't mind the damage spotlight going elsewhere, the kineticist is a pretty fun class to play.A kineticist can select one of the following wild talents at each even level, provided she meets the prerequisites. Absentia. Source PPC:PA. Element(s) void; Type utility (Sp); Level 4; Burn 0 Prerequisites emptiness. You are always under the effect of nondetection as if you had cast it on yourself. If the effect is dispelled, you can call if ...Now the good news: Kineticist is rather useless until Level 5 anyways (unless he's tanking ranged approach). So we just sit there with Gather Power Low on and poke enemies in the face. Nothing ...Kineticist. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists ...A kineticist can select one of the following wild talents at each even level, provided she meets the prerequisites. Absentia. Source PPC:PA. Element(s) void; Type utility (Sp); Level 4; Burn 0 Prerequisites emptiness. You are always under the effect of nondetection as if you had cast it on yourself. If the effect is dispelled, you can call if ...
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Oct 6, 2022 · Pathfinder. Tabletop RPG publisher Paizo released a playtest for the upcoming Pathfinder 2E Kineticist class back in August, and the results are officially in. Pathfinder lead designer Logan Bonner shared the main takeaways of the playtest in an official Paizo blog on October 5, as well as where Paizo plans to take the class next. Source Occult Adventures pg. 10. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily.A kineticist’s diadem includes one of five colors of gem, each corresponding to a different element: blue (water), clear (aether), green (earth), red (fire), and white (air). The diadem’s gem grants the wearer greater control over its associated element. While worn by a kineticist, this item increases the damage dealt by the kineticist’s ... Mar 7, 2022 · Level 15 - Kineticist 15: Skills - Persuasion 2; Feat - a) Combat Reflexes or b) Shatter Defenses; Expanded Element - Fire, Fire Blast. Level 16 - Kineticist 16: Ability Score - Con 1; Skills - Stealth 1, Persuasion 1; Wild Talent - Kineticist Bonus Feat Fire [a) Dazzling Display or b) Dreadful Carnage]. Aspect of Kalavakus is absolutely broken with Kineticist trips. I won’t spoil the interaction, but it’s insane and hilarious at the same time, while Balor both charges our DC further and buffs ...Kineticist in general has a ton of things that scale per level. If you leave her on the bench for awhile and come back to her it’s like playing a different class. Biggest weakness is her 0-60 time is substantial. Can’t just burn yourself with buffs to power up. Last edited by dwarner ; Oct 9, 2019 @ 5:54am.
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Aug 31, 2016 · Kinetic blasts are described as ranged attacks, and unless otherwise noted you add your Dexterity modifier to ranged attack rolls. From the Kineticist page:. Physical blasts are ranged attacks that deal an amount of damage equal to 1d6+1 + the kineticist's Constitution modifier, increasing by 1d6+1 for every 2 kineticist levels beyond 1st. A kineticist’s diadem includes one of five colors of gem, each corresponding to a different element: blue (water), clear (aether), green (earth), red (fire), and white (air). The diadem’s gem grants the wearer greater control over its associated element. While worn by a kineticist, this item increases the damage dealt by the kineticist’s ... A kineticist gains a simple blast from her primary element at 1st level—some elements offer more than one option. When a kineticist gains a new element via the expanded element class feature, she gains a simple blast from that element as well. Each simple blast is either a physical blast or an energy blast. Blood Tell (Sp) At 6th level, a blood kineticist’s connection to blood allows her to learn much from the blood of another. This works as blood biography, except the blood kineticist suddenly knows the information, rather than having it appear on a parchment. This is a 3rd-level utility wild talent and costs 0 points of burn.Kineticist blasts also work fine against swarms, which is very useful considering the situations you get put in; it's a bad day when you have to kill 15 elementally-resistant swarms but your mages only have 8 loaded spells that affect them. The Kineticist has their backs in those situations.